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Transformers Movie
News
ILM Peaked at 83% Rendering Capacity For Revenge IMAX Shots

By bwbm on Tuesday, June 30, 2009

Seeing Transformers: Revenge of the Fallen in IMAX may be a treat for moviegoers, but it was also the biggest project Industrial Light and Magic (ILM) has ever done in the entire history of the digital effects studio.

"Getting our pipeline to handle IMAX resolution has been quite a challenge," says Jeff White, associate visual effects supervisor.

To transfer these robots onto the IMAX prints, the studio did 4K resolution (yes, really) scans for the IMAX film.

The rendering of these guys took so much capacity, that the studio devoted 80% of its rendering farm made up of 5700 core processors for the film, and even hit 83% once.

Devastator in Transformers Revenge of the Fallen

Meaning the rest of the projects ILM was working on at the time had to shoehorn their stuff into 17% of the available resources.

If digital effects is your thing, or you just want to know how many ridiculous challenges ILM had to go through to make Transformers: Revenge of the Fallen, be sure to stop by Studio Daily for the entire article. This stuff is way over my head.

Get the scoop on all the Transformers updates as they happen right here at Tformers.com. The best resource for all your Transformers news and reviews every day.



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last 10 shown - scroll to view more   TFormers Member Comments
Skorponok's Skorpions
2009-07-02
1:00 am

I see. But do you know what they did? All I know from VFX World is that they worked on Alice (and they might've worked on the kitchen appliences as they did, after all, work on Ejector for that Mountain Dew ad with the guy talking to him in 2007 for the first film). 
Markusius
2009-07-01
9:04 pm

When The Fallen and PU Prime are going at it seemed alittle week in the CGI department. PU Prime, "Give me your face!" and then The Fallen looks like a poorly rendered Tron 2.0 NPC. 
bwbm
2009-07-01
7:02 pm

There were battles that Digital Domain took care of, so I think the ones that sucked and didn't look as good were done by them. 
Skorponok's Skorpions
2009-07-01
1:53 pm

Well that's the problem with making a complex robot, especially if it has to transform (Devastator being the culprit here). And then putting said robot onto IMAX is a biger problem. I mean I know that 80-83% was used for the film. But I'm thinking that most of it went to Devastator and the ... read more 
BLACKOUT34
2009-07-01
4:22 am

Who says George even has bills?  
MikePrime
2009-07-01
1:52 am

Damn you IMAX, you almost broke George's computers! I wonder how big George Lucas' electric bill is going to be? 
BLACKOUT34
2009-07-01
1:33 am

The scenes where Mudflap and Skids are looking up at Devs and when Prime walks out from behind the sphinx look really bad for me, they didn't seem like the same animation that made them look real. 
TRANS-Lego-MaN
2009-07-01
12:14 am

dame that was so cool how they made Dev he didn't have any gaps or places were they missed to put pieces when their were making him 
Liege Evilmus
2009-07-01
12:05 am

the silver or anything bright just didn't sit right. I couldnt follow the final fight. The Fallen got strangled the his chest punched out with his face off. It just seemed to happen, poorly. 
Optics
2009-06-30
11:34 pm

Yeah, just a few of the battles at the end of the movie. The fight between Power-up Prime vs Fallen and Megs reminded me of the stop motion fight between RoboCop vs RoboCop 2. 
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